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Distant Worlds 2

Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.

2022 Simulation Strategy ★ Mostly Positive
Distant Worlds 2

Read the Honest Review

The good and the not-so-good — honest, with reasoning.

Guides

Guides

guide

Distant Worlds 2 Economy Guide — The Living Private Sector

Distant Worlds 2's economy is unlike any other 4X, split between a private sector of civilian ships that mine and trade on their own and a state economy you control. This guide explains how the two work, how resources and money flow, and how to keep your civilization thriving. You will learn what the private economy does for you, how your state budget and resources fit in, and how to support a living economy without trying to micromanage ships you do not directly control.

guide

Distant Worlds 2 Fleets Guide — Ship Design, Fleets & War

Your military is the one part of Distant Worlds 2 you should usually run yourself, because the AI overspends and automated fleets misbehave. This guide covers designing effective ships, organising fleets, defending your economy, and commanding wars by hand. You will learn why manual control of ship design and fleets pays off, how to build ships that fit a role and a budget, how to protect your trade and colonies from pirates, and how to command fleets so your campaigns go your way.

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Distant Worlds 2 Beginner Guide — Survive the Overwhelming Start

Distant Worlds 2 is famously overwhelming, and most new players drown in its menus before they ever get going. This beginner guide cuts through that: lean on automation and your advisors, take manual control of only one or two areas at a time, and grow your empire gradually. You will learn how to set up automation, what to keep an eye on early, how to expand with construction ships, and how to read your advisors, so the daunting opening becomes a steady, manageable climb.

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Distant Worlds 2 Automation Guide — Control What Matters

Automation is Distant Worlds 2's defining system, and using it well is the difference between a thriving empire and a frustrating mess. This guide explains how the policy and automation settings work, which areas to automate, which to keep manual, and how advisors fit in. You will learn how to tune your level of control so the AI handles the busywork while you steer the decisions that matter — and which areas, like fleets and ship design, are worth keeping manual.

Overview

What's the Game?

Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.

Unmatched scale and depth

— A living galaxy of up to 2,000 star systems with an absurdly detailed, interlocking 4X simulation.

Genre-defining automation

— Automate as much or as little as you want, from ship design to whole-empire management, with advisors to guide you.

A living private economy

— Civilian ships mine, trade and migrate on their own, making your empire feel like a real, thriving civilization.

Design ships and fleets

— Build custom ships and bases and command fleets, the part most players keep manual.

Honest caveats

— Brutal onboarding, a menu-heavy UI, automation that misbehaves, late-game slowdown, and English only.

Divisive but deep

— A Mostly Positive, genuinely divisive 4X; a one-time purchase with optional expansions, no predatory microtransactions.

Trailer

Trailer

Official Trailer Watch on Steam

Screenshots

Screenshots

Languages

Supported Languages

Language Interface Audio Subtitles
English

Spec

System Requirements

Windows

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 10 (64-bit only) and 11 (64-bit only) (The game will run on Windows 7 and 8, but these operating systems are not officially supported) Processor: 4+ Physical Core CPU @ 2.5GHz (e.g. Intel: Core i3-8100, Core i5-750, Core i7-920 / AMD: Athlon 64 FX-8100, Athlon II X4, Phenom X4, Phenom II X4, Ryzen 3 1200, Ryzen 5 1400, Ryzen 7 1700) Memory: 8 GB RAM Graphics: NVidia GTX 760-equivalent or better, 2+Gb VRAM, DirectX 11 compliant DirectX: Version 11 Storage: 20 GB available space Sound Card: DirectX 11 compatible sound card Additional Notes: Screen Resolution: 1024x768 minimum but not ideal for best UI experience

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 10 (64-bit only) and 11 (64-bit only) (The game will run on Windows 7 and 8, but these operating systems are not officially supported) Processor: 8+ Core CPU @ 3GHz. Memory: 16 GB RAM Graphics: NVidia GTX 1050-equivalent or better, 4+Gb VRAM, DirectX 11 compliant DirectX: Version 11 Storage: 20 GB available space Sound Card: DirectX 11 compatible sound card Additional Notes: Screen Resolution: 1920x1080+ for best UI experience; Mouse: Recommend using a mouse with a scroll wheel

macOS

Minimum

Minimum:

Recommended

Recommended:

Linux

Minimum

Minimum:

Recommended

Recommended:

FAQ

FAQ

A pausable real-time 4X space strategy game from CodeForce, published by Slitherine. You build and run a galactic empire across a procedurally generated galaxy of up to 2,000 star systems, handling exploration, colonization, diplomacy, a private economy and war. Its signature feature is deep automation that lets you control as much or as little as you want. It is single-player.
It was developed by the small studio CodeForce and published by Slitherine. It fully released in 2022 and has received ongoing patches and paid expansions. Its Steam rating is Mostly Positive — genuinely divisive — and it is a one-time purchase with no predatory microtransactions.
Yes, notably so. It is enormous and complex, and its onboarding is widely considered its weakest point, especially for players new to 4X. The interface is menu-heavy and dense. The saving grace is the automation and advisor system, which lets you hand off areas you do not understand yet and learn gradually, but the early hours are still demanding.
Automation is the defining feature. Through the policy and automation settings you can hand off almost any aspect of your empire — colonization, ship design, fleets, economy, diplomacy — at levels from partial to full, while advisors suggest actions and teach you. You can play almost hands-off or take full manual control, tailoring the game to your preferred scale and playstyle.
No. The Steam store lists English only, with no official Japanese, Korean, Chinese or other localization, and the game is extremely text-heavy and menu-dense. Non-English players should weigh the substantial language barrier carefully before buying, as reading and navigating menus is central to everything you do.

Data last updated: ・Information based on store APIs

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