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Multilingual walkthroughs and honest, no-nonsense reviews for Steam and mobile games: beginner roadmaps, boss orders, tier lists and verdicts backed by real playtime.

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Guides

Latest Guides

Approaching Infinity Ship Guide — Combat, Sensors and Warp guide

Approaching Infinity Ship Guide — Combat, Sensors and Warp

Your ship is your life in Approaching Infinity, and this guide shows you how to fly and fight it. Learn how sector travel and warp work, why sensors and seeing distance decide ship combat, how weapons, shields and built-in devices matter, and how to upgrade your vessel as you go. Master your sensors and positioning, play to your ship's strengths, and know when to fight and when to flee. A well-run ship is what carries your captain and crew through the galaxy.

Approaching Infinity Class Tier List — Playstyles Ranked guide

Approaching Infinity Class Tier List — Playstyles Ranked

This Approaching Infinity class tier list ranks the captain playstyles — combat, exploration, trade, diplomacy and support — by how reliably each carries a run for new and growing captains. The game's ten classes each level from different activities, so this ranks roles and reliability, not rigid balance. Combat and exploration anchor most successful runs; trade and diplomacy reward investment; support rounds out a crew. Match your class to the playstyle you enjoy.

Approaching Infinity Beginner Guide — Your First Hours guide

Approaching Infinity Beginner Guide — Your First Hours

New to Approaching Infinity? This beginner guide walks you through your first hours as a starship captain: how the ship, sectors and away missions work, how to pick a class that fits your playstyle, how ship and ground combat play out, and why adventure mode is your friend early on. Start safe, learn one system at a time, and build a crew and ship that match how you want to play. Master the basics and the galaxy's factions, trade and endless progression open up.

Approaching Infinity Away Team Guide — Crew and Ground Missions guide

Approaching Infinity Away Team Guide — Crew and Ground Missions

Away missions are where much of Approaching Infinity's danger and treasure live. This guide shows you how to beam teams down to planets, derelicts and stations, how your crew and officers fight on foot, how hazards like spreading fire and decompression behave, and how to bring your team back alive. Equip your crew, watch your surroundings, and know when to push and when to retreat. A well-led away team turns risky ground missions into the richest rewards in the galaxy.

Warsim Throne Room Guide — Encounters, Choices and Factions guide

Warsim Throne Room Guide — Encounters, Choices and Factions

The throne room is the beating heart of Warsim: The Realm of Aslona, where over a thousand encounters bring petitioners, mercenaries, beggars, bards and strange events before you, each with branching choices that ripple across the realm. This guide shows you how to judge them well. Learn how to read encounters, when to be generous or ruthless, how diplomacy with the realm's many factions unfolds, and how the arena and exploration extend your rule beyond the throne.

Warsim Strategy Tier List — What to Prioritise in Aslona guide

Warsim Strategy Tier List — What to Prioritise in Aslona

This Warsim: The Realm of Aslona strategy tier list ranks what to prioritise as a ruler — economy, military, stability, diplomacy, the arena and exploration — by how reliably each builds a lasting realm. Because Aslona is procedurally generated, this ranks strategic pillars and playstyles, not rigid unit balance. Economy and stability anchor every realm; military deters threats; diplomacy, the arena and exploration multiply a strong base. We also flag the traps that sink new rulers.

Warsim Economy Guide — Master Gold, Taxes and Workers guide

Warsim Economy Guide — Master Gold, Taxes and Workers

Gold is the lifeblood of your realm in Warsim: The Realm of Aslona, and this economy guide shows you how to keep it flowing. Learn how peasants and slaves generate income from fields, mines and clay pits, how to set taxes without sparking revolt, and how to fund armies without bankrupting yourself. Master your workers, your tax rate and your spending, and a stable treasury becomes the foundation for everything else — armies, diplomacy, the arena and exploration.

Warsim Beginner Guide — Your First Hours Ruling Aslona guide

Warsim Beginner Guide — Your First Hours Ruling Aslona

New to Warsim: The Realm of Aslona? This beginner guide walks you through your first hours ruling Aslona: how the realm and its menus work, how to make gold with peasants and mines, how to set taxes without sparking revolt, how to handle the throne room, and how to raise a small army against bandits. Get your economy stable first, keep your people content, and grow from there. Master these basics and the deeper systems of diplomacy, the arena and exploration open up safely.

Conquest of Elysium 5 Resources Guide — Gather & Summon guide

Conquest of Elysium 5 Resources Guide — Gather & Summon

Resources and rituals are the engine of Conquest of Elysium 5, and managing them well is how you build a strong force. This guide explains how each class gathers its own resources from conquered locations, why your commanders are the gatherers, how rituals spend resources to summon your army, and how to run the loop efficiently. You will learn what to conquer and why, how to protect your resource income, how rituals and variable costs work, and how to turn resources into the army that wins.

Reviews

Latest Reviews

Approaching Infinity Review — Deep Space Exploration Roguelike review

Approaching Infinity Review — Deep Space Exploration Roguelike

Approaching Infinity is a deep, turn-based sci-fi space exploration roguelike in the spirit of the classics. You captain a ship across procedurally generated sectors, beam away teams down to planets and derelicts, fight ship and ground battles, trade, mine, craft, and chase quests across fourteen factions. Built by one developer over more than a decade, it offers enormous variety and endless progression. The honest caveats: dated tile graphics, a lot of systems to learn, and English only.

Warsim: The Realm of Aslona Review — Deep ASCII Kingdom Sim review

Warsim: The Realm of Aslona Review — Deep ASCII Kingdom Sim

Warsim: The Realm of Aslona is a deep, text-based kingdom management sim where you rule the realm of Aslona: balance the economy, raise armies, judge cases in your throne room, and explore a world built by staggering procedural generation. It is astonishingly deep and endlessly replayable. Made by a single developer, it has millions of possible races and thousands of monsters, all wrapped in pure ASCII. The honest caveats: there are no real graphics, the menus are dense, and it is English only.

Conquest of Elysium 5 Review — Fast, Weird Fantasy Strategy review

Conquest of Elysium 5 Review — Fast, Weird Fantasy Strategy

Conquest of Elysium 5 is a fast, strange fantasy strategy game where you pick one of over twenty wildly different classes and explore, conquer resource sites, and summon monstrous armies through class-specific rituals. It is quick, replayable and gloriously weird. Each class plays completely differently, the procedural maps and ten planes make every game fresh, and it is far more accessible than its sister game Dominions. The honest caveats: famously ugly graphics, a weak AI, and English only.

Field of Glory: Empires Review — Rise and Fall of Empires review

Field of Glory: Empires Review — Rise and Fall of Empires

Field of Glory: Empires is a grand strategy game of the ancient Mediterranean, where you grow one of dozens of nations from the rise of Rome onward. Its signature idea is legacy: you win on legacy, so you can rise, peak, decline and fall, and still win. The decadence system and deep empire-building give it a distinctive rise-and-fall feel, and it optionally exports battles to Field of Glory II. The honest caveats: a dense AGEOD interface and a decadence mechanic some find divisive.

Heroes of Steel Review — A Grim Tactical Party RPG review

Heroes of Steel Review — A Grim Tactical Party RPG

Heroes of Steel is a turn-based tactical RPG where you lead a party of four heroes — a warrior, a healer, a rogue and a sorcerer — through a grim fantasy world. The deep classes, challenging combat and story episodes give it real substance for tactics fans. It is a meaty, rewarding party RPG with strong synergy and a long campaign. The honest caveats: the presentation is dated and clearly mobile-rooted, and the pacing can feel uneven and grindy.

Dominions 6 Review — The Deepest Fantasy Strategy Game review

Dominions 6 Review — The Deepest Fantasy Strategy Game

Dominions 6 casts you as a Pretender God battling rival gods to ascend and rule the world. You design your god, spread your dominion, research a staggering library of magic, and fight battles you script in advance. The depth and variety of nations, units and spells are unmatched. It is arguably the deepest fantasy strategy game ever made and superb in multiplayer. The honest caveats: the presentation is famously ugly, the learning curve is brutal, the AI is weak, and it is English only.