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Hades Weapon Aspects Ranked — All 6 Weapons, Hidden Aspects and Titan Blood

Hades Weapon Aspects Ranked — All 6 Weapons, Hidden Aspects and Titan Blood

Author: Verdict Games Editorial Team Last Updated:

The Bottom Line

Spend your first 5 Titan Blood on level 1 of five different weapons' second aspects: that is the cheapest way to start the hidden-aspect chain (Guan Yu first, then the other five). The strongest aspects to build toward are the Aspect of Hades (Spear), Arthur (Sword) and Chiron (Bow). Arthur, Beowulf and the other hidden aspects do most of their work at level 1, so upgrade scaling aspects like Hades or Chiron first.

Summary

Hades has six Infernal Arms, and each has four Aspects: the default Aspect of Zagreus, two more you buy with Titan Blood, and one hidden aspect that only appears after a character tells you a secret waking-phrase. Aspects decide what a weapon is good at far more than the base weapon does. This guide ranks all 24 aspects, explains how the hidden ones are revealed, and shows where your first Titan Blood should go.

Who This Is For: Hades (the first game) players deciding which weapon aspect to use and where to spend Titan Blood Intermediate

Key Points

Key Points

1

Each weapon has four aspects. Upgrading every aspect on every weapon costs 306 Titan Blood; one weapon costs 51 (5 + 15 + 16 + 15).

2

Hidden aspects need the Aspect of Guan Yu revealed first. Guan Yu needs the Fated List of Minor Prophecies, a visit to the final boss, and 5 non-Zagreus aspects unlocked with Titan Blood.

3

Each other hidden aspect then needs 5 Titan Blood invested in that weapon and a waking-phrase from Nyx, Chaos, Artemis, Asterius or Zeus.

4

Top aspects: Hades (Spear), Arthur (Sword), Chiron (Bow). Guan Yu, Gilgamesh, Hestia and Beowulf are close behind but ask more of you.

5

Titan Blood comes mainly from beating the first boss and the final boss with each weapon at each Heat level up to 20, so rotating weapons is how you earn it.

Every Infernal Arm in Hades has four aspects, and the aspect matters more than the weapon. The Aspect of Hades and the Aspect of Guan Yu are both the Eternal Spear, but one is a sweep that multiplies your damage and the other is a new moveset that cuts your health. So this guide ranks aspects, then answers the question most lists skip: where should each Titan Blood go?

This is about the first Hades. Hades II uses different weapons (the Nocturnal Arms).

Aspects unlock one run after you have bought the Adamant Rail and collected at least one Titan Blood. Each weapon's four aspects follow the same pattern:

Aspect slot Titan Blood per level Total to max What it is
1st — Aspect of Zagreus 1 / 1 / 1 / 1 / 1 5 The default form; small stat bonus
2nd 1 / 2 / 3 / 4 / 5 15 A mechanic change tied to an Olympian or hero
3rd 2 / 2 / 3 / 4 / 5 16 A second mechanic change
4th — hidden aspect 3 / 3 / 3 / 3 / 3 15 A new moveset; must be revealed with a waking-phrase

That is 51 Titan Blood per weapon and 306 for all six.

Hades weapon aspects ranked

Ranked by how much the aspect does for a typical run at level 1 or above. Every aspect can finish runs; the tier is how much work it does for you.

S
Aspect of Hades (Eternal Spear) Spin Attack becomes Punishing Sweep, a huge spin that makes foes take +30% / 60% / 90% / 120% / 150% more Attack and Special damage for 10 seconds. A damage multiplier that also clears crowds. Scales hard with level. Aspect of Arthur (Stygian Blade) Holy Excalibur: +50 max health, heavy 60 / 80 / 200 combo, and a Special that creates an 8-second aura which reduces damage you take (20% to 40%), slows enemy projectiles and disables traps. The most forgiving aspect in the game. Aspect of Chiron (Heart-Seeking Bow) Your Special automatically seeks the foe your Attack last struck (4 to 8 shots). You barely need to aim, and every Special boon lands on the target you chose.
A
Aspect of Guan Yu (Eternal Spear) Frost Fair Blade: 40 / 60 / 100 combo and a charged Serpent Slash that pierces and heals 1 health per hit — but life total and healing are cut by 70% at level 1 (50% at level 5). Very strong once you can sustain through Serpent Slash. Aspect of Gilgamesh (Twin Fists) Claws of Enkidu: 60-damage swipes, 2 extra dashes, and a Dash-Upper that Maims. Maimed foes take +25% damage and burst for 100 to 400 when it expires — but they also hit you 50% harder. Aspect of Beowulf (Shield of Chaos) Naegling's Board: heavier bash and throw, and your Cast loads into the Bull Rush for a Dragon Rush (+20% to +100% damage and area). You take +10% damage, which you can offset by blocking with the held Attack. Aspect of Hestia (Adamant Rail) After a manual Reload, your next shot is empowered: 50 to 150 base damage with 150% range. Turns the Rail into a hard-hitting single-shot weapon. Aspect of Eris (Adamant Rail) Standing in your own Special's blast gives +15% to +75% damage for 4 seconds. Huge at high level, but you have to stay where your grenade lands. Aspect of Lucifer (Adamant Rail) Igneus Eden: a continuous beam whose damage ramps per tick, and Hellfire orbs (up to 3) that pulse your boon effects and detonate for 50 to 100. Aspect of Chaos (Shield of Chaos) After a Bull Rush, your next Special throws +1 to +5 extra shields. Every extra shield carries your Special boons, so it scales with both level and build. Aspect of Zeus (Shield of Chaos) Blitz Disc: the thrown shield passes through foes, parks for up to 10 seconds and hits every 0.3 seconds, and you can still Attack meanwhile. 8 to 30 base damage per hit. Aspect of Talos (Twin Fists) Special becomes Magnetic Cutter, which pulls foes in (20 damage) and gives +10% to +50% Attack and Cast damage for 6 seconds. Aspect of Demeter (Twin Fists) After 12 strikes your next Special hits 1 to 5 more times. Fits the fists' natural rhythm of many fast hits.
B
Aspect of Rama (Heart-Seeking Bow) Celestial Sharanga: Power Shot up to 175, and a 3-arrow Special that applies Shared Suffering, so 30% to 60% of your Attack damage spreads to linked foes for 7 seconds. Strong but slower to learn than Chiron. Aspect of Nemesis (Stygian Blade) For 3 seconds after your Special, Attacks can Critical (+15% to +30% chance). Good with Artemis boons, otherwise a clunky rhythm. Aspect of Achilles (Eternal Spear) After throwing, Special again to Raging Rush to the spear; your next 4 Attacks or Casts get +50% to +150%. High numbers, but only for 4 hits. Aspect of Hera (Heart-Seeking Bow) Your Cast loads into your next Attack and fires on impact; Cast ammo drops from foes faster (10 to 5 seconds). Built around Cast boons. Aspect of Zagreus (Bow / Spear / Sword) Small but always-on: +3–15% Critical chance (Bow), +10–25% Special damage, range and speed (Spear), +3–15% attack and move speed (Sword).
C
Aspect of Poseidon (Stygian Blade) Special dislodges Cast ammo from foes; +10% to +50% Cast damage. Only worth it in a Cast-focused run. Aspect of Zagreus (Shield / Fists / Rail) +3 to +15 Attack and Dash-Strike damage (Shield), +5% to +15% dodge chance (Fists), +4 to +12 max ammo (Rail). Fine, but the other aspects change far more.

Weapons ranked

If you only want to know which weapon to pick up, this is the same ranking condensed:

Weapon Unlock Best aspects Why it ranks here
1. Eternal Spear (Varatha) 4 Chthonic Keys Hades, Guan Yu Long reach, crowd-clearing spin, and two top-tier aspects
2. Stygian Blade (Stygius) Starting weapon Arthur Arthur is the safest aspect in the game; the base sword teaches the fundamentals
3. Heart-Seeking Bow (Coronacht) 1 Chthonic Key Chiron, Rama Fight from range; Chiron makes Special builds almost aim-free
4. Adamant Rail (Exagryph) 8 Keys, after all other weapons Hestia, Eris, Lucifer Three strong aspects, but each asks you to manage ammo or position
5. Twin Fists (Malphon) 8 Keys, after the first four Gilgamesh, Talos Very high hit count, but you live in melee range
6. Shield of Chaos (Aegis) 3 Chthonic Keys Beowulf, Chaos, Zeus Strong once mastered; the block-and-rush rhythm is the hardest to learn

Unlocking all six costs 24 Chthonic Keys.

How to unlock hidden aspects

Each weapon's fourth aspect is invisible until a character tells Zagreus a waking-phrase. You cannot type the phrase; it has to come up in dialogue. The Spear's hidden aspect must be revealed first — that is what opens the other five.

  1. 1

    Buy the Fated List of Minor Prophecies

    It is sold by the House Contractor. It is a prerequisite for Achilles' Guan Yu conversation.

  2. 2

    Reach the final boss once

    You do not need to win, and you do not need to be using the Spear.

  3. 3

    Unlock 5 non-Zagreus aspects with Titan Blood

    Any weapons count, but the Aspect of Zagreus does not. The cheapest way is 1 Titan Blood each on five weapons' second aspects: Nemesis, Achilles, Chaos, Chiron and Talos (or Eris). That is 5 Titan Blood in total.

  4. 4

    Talk to Achilles until he gives the phrase

    He gives it from his general dialogue pool, so it can take several runs if he has a lot to say. Then equip the Spear in the courtyard and interact with its stand to reveal Guan Yu. You do not have to pay to unlock Guan Yu for the next step to work.

  5. 5

    Reveal the other five

    For each, invest 5 Titan Blood in that weapon's aspects, then talk to the character below until they give the phrase. Equip the weapon in the courtyard and interact with its stand.

Hidden aspect Weapon Phrase from Extra condition
Guan Yu Eternal Spear Achilles Fated List bought, final boss reached, 5 non-Zagreus aspects unlocked
Arthur Stygian Blade Nyx 5 Titan Blood in Blade aspects
Beowulf Shield of Chaos Chaos First talk to Chaos while carrying the Shield; 5 Titan Blood in Shield aspects
Rama Heart-Seeking Bow Artemis First talk to Artemis while carrying the Bow; 5 Titan Blood in Bow aspects
Gilgamesh Twin Fists Asterius First fight Asterius with the Fists; he must appear alone (not with Theseus); 5 Titan Blood in Fist aspects
Lucifer Adamant Rail Zeus 5 Titan Blood in Rail aspects; may take several conversations

The hidden aspects are not tied to the Codex or to the Mirror's Fated Persuasion talent (which only gives rerolls). The gate is the Fated List purchase, Titan Blood invested, and the right conversation.

Where to spend Titan Blood first

The angle most aspect lists miss is that aspects do not scale the same way. Some deliver almost everything at level 1; others are weak until you upgrade them. Spend accordingly.

Aspect Level 1 Level 5 Upgrading is worth it?
Hades (Spear) +30% damage taken after Sweep +150% Yes — the biggest jump in the game
Eris (Rail) +15% damage +75% Yes
Achilles (Spear) +50% for 4 hits +150% Yes, if you main it
Chaos (Shield) +1 shield +5 shields Yes
Chiron (Bow) 4 shots 8 shots Yes
Talos (Fists) +10% Attack and Cast +50% Yes
Arthur (Sword) +50 health, full moveset, 20% aura 40% aura Later — level 1 is already the core
Guan Yu (Spear) -70% life and healing -50% Later — the penalty shrinks, damage does not grow
Beowulf (Shield) Dragon Rush +20% +100% Moderate
Aspects of Zagreus Small stat Bigger small stat Cheap (1 each); fine for leftovers

A sensible order:

  1. 5 Titan Blood: level 1 on five weapons' second aspects. This starts the hidden-aspect chain.
  2. Your main weapon's scaling aspect. If you like the Spear, take the Aspect of Hades up (2 + 2 + 3 + 4 + 5). For the Bow, Chiron (1 + 2 + 3 + 4 + 5).
  3. Reveal and unlock one hidden aspect you want to play. Level 1 (3 Titan Blood) is enough to try it.
  4. Leftovers into Aspects of Zagreus at 1 each, or into a second weapon.

Where Titan Blood comes from

Titan Blood is mostly a weapon-rotation reward. You get it for beating the first boss and the final boss for the first time with each weapon (12 in total), then from bounties for beating them with each weapon at each Heat level up to 20 (240 more). The Fated List gives 43. Smaller amounts come from Charon's shop (1,200 Obols), the Wretched Broker and fishing.

That adds up to about 295 from bosses and prophecies — 11 short of maxing every aspect. So the practical rule is: when you raise Heat, raise it on a weapon you have not cleared at that Heat yet. See the Mirror of Night and Heat guide for how to pick Pact conditions.

Best boon pairings per aspect

Your aspect decides which slot carries your damage. Fill that slot first; the specific boon numbers are in the boon build guide.

Aspect Build around Good fits
Hades (Spear) Attack or Special Big percentage boons (Heartbreak Strike / Flourish, Tempest Flourish); the Massive Spin hammer (+125%) on the sweep
Guan Yu (Spear) Attack, plus defence Athena (Divine Dash, Athena's Aid) to cover the low health; Serpent Slash does the healing
Arthur (Sword) Attack Heavy hits suit Doom (Curse of Agony) and Weak + Doom; Greater Consecration hammer widens the aura
Nemesis (Sword) Attack crits Artemis: Deadly Strike, Pressure Points, Clean Kill; Heart Rend with Aphrodite
Chiron (Bow) Special Heartbreak / Tempest / Deadly Flourish, and the Relentless Volley hammer (+4 shots)
Rama (Bow) Attack (Power Shot) Single big hits: Doom, Artemis crit
Hera (Bow) / Poseidon (Sword) Cast Strong Cast boons (Crush Shot, Phalanx Shot, Slicing Shot)
Beowulf (Shield) Cast via Dragon Rush Cast boons; Unyielding Defense hammer makes you Sturdy after the Cast
Chaos / Zeus (Shield) Special Special boons that apply on every hit — more shields or more Blitz Disc ticks means more procs
Gilgamesh / Talos / Demeter (Fists) Attack On-hit effects that scale with hit count (Zeus, Dionysus, Aphrodite); Rending Claws hammer for Gilgamesh
Hestia (Rail) Attack (empowered shot) Large single hits: Doom, crit
Eris (Rail) Whichever slot you use most General percentage damage boosts; the aspect bonus applies on top
Lucifer (Rail) Attack beam + Special orbs Concentrated Beam and Greater Inferno hammers

Common mistakes

  • Spending the first 5 Titan Blood on one Aspect of Zagreus. It buys a small stat bonus. The same 5 on five second aspects starts the hidden-aspect chain.
  • Maxing a hidden aspect before a scaling one. Arthur at level 5 gives 20% more aura reduction for 12 Titan Blood; Hades at level 5 gives +120% more vulnerability for 14.
  • Picking Guan Yu as a first hidden aspect without a defence plan. At level 1 your health is cut by 70%. Take it once you are comfortable dodging, and take Athena's boons when offered.
  • Forgetting to talk to Achilles. The phrase comes from his random dialogue pool, so it can take many runs. Talk to him after every run.
  • Staying on one weapon. Titan Blood bounties are paid per weapon per Heat. Rotating is how you fund the aspects you actually want.
  • Assuming every aspect works with every hammer. Some Daedalus Hammer upgrades are exclusive (Flurry Slash, World Splitter and Cruel Thrust do not work with Arthur, for example).

New to the game? The Beginner Guide covers your first runs and what to unlock first. Boons decide how far a given aspect carries you — see the boon build guide for the slots and Duo Boons. For Heat, bounties and the Mirror talents mentioned above, read the Mirror of Night and Heat guide, and for whether Hades is worth your time, the Hades review.

★Honest Take: aspects are where Hades' replay value lives

The aspect system is why people keep playing Hades long after the story ends. Hades and Arthur alone feel like different games from the base weapons, and the hidden aspects are a good reward for paying attention to dialogue. The weak point is that the unlock is obscure — nothing tells you Achilles' conversation gates five other weapons — and the Titan Blood grind is long if you only enjoy one or two weapons. Start the chain early with cheap second aspects, max one scaling aspect, and let bounties on other weapons pay for the rest.

FAQ

FAQ

For most players, the Aspect of Hades on the Eternal Spear: its Punishing Sweep makes foes take +30% to +150% more Attack and Special damage for 10 seconds. The Aspect of Arthur (Sword) is the safest, with +50 max health and a damage-reduction aura, and the Aspect of Chiron (Bow) is the easiest, because its Special homes in on the last foe your Attack hit.
Reveal the Aspect of Guan Yu (Spear) first: buy the Fated List of Minor Prophecies from the House Contractor, reach the final boss once, unlock any 5 non-Zagreus aspects with Titan Blood, then talk to Achilles until he gives you the waking-phrase. After that, each weapon needs 5 Titan Blood invested in its aspects and a phrase from a specific character: Nyx (Arthur), Chaos (Beowulf), Artemis (Rama), Asterius (Gilgamesh), Zeus (Lucifer). Finally, interact with the weapon in the courtyard.
Put 1 Titan Blood into the second aspect of five different weapons (for example Nemesis, Achilles, Chaos, Chiron and Talos). That 5 Titan Blood meets the Guan Yu requirement as cheaply as possible and gives you a new aspect on five weapons. Then pick a main weapon and invest in an aspect that scales with level, such as Hades or Chiron.
Less than the others. A hidden aspect costs 3 Titan Blood per level, and level 1 already gives the full alternate moveset. Upgrades only raise one number: Arthur's aura goes from 20% to 40% damage reduction, Guan Yu's health penalty shrinks from -70% to -50%, Beowulf's Dragon Rush bonus goes from +20% to +100%.
306 Titan Blood for every aspect on every weapon (51 per weapon). Bosses and the Fated List give about 295; the rest has to come from the Wretched Broker, Charon's shop or fishing.
Start with the Stygian Blade, which teaches spacing and the dash-strike. Unlock the Heart-Seeking Bow (1 Chthonic Key) or Eternal Spear (4 Keys) next if you prefer to fight at range. Do not stay on one weapon forever: Titan Blood bounties are paid per weapon, so rotating is how you earn upgrades.

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