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Stardew Valley Marriage Guide|All 12 Candidates and Their Loved Gifts

Stardew Valley Marriage Guide|All 12 Candidates and Their Loved Gifts

Author: Verdict Games Editorial Team Last Updated:

The Bottom Line

Pick whoever you actually like — every candidate has their own story beats. For efficiency, lock in birthdays and loved gifts, give them on the day for an 8x boost, and propose with the Mermaid's Pendant at 10 hearts.

Summary

Stardew Valley lets you marry any of 12 single villagers (6 bachelors, 6 bachelorettes). The path is the same: raise hearts with gifts and conversation, watch the 8-heart cutscene, then propose with the Mermaid's Pendant at 10 hearts. The key efficiency lever is the 8x birthday gift multiplier — knowing your target's birthday and their loved gift cuts the time to marry dramatically. This guide covers all 12 candidates, gift trends, and the fastest courtship loop.

Who This Is For: Players choosing a partner or trying to court someone efficiently Beginner-friendly

Key Points

Key Points

1

There are 12 candidates total — 6 bachelors and 6 bachelorettes, any of whom you can marry

2

Gifts are limited to 2 per week per villager — but birthday gifts hit 8x effectiveness

3

At 10 hearts, give the Mermaid's Pendant (5,000g from Willy on rainy days) to propose

4

Universal Loved gifts like Rabbit's Foot and Pink Cake work on almost everyone

The Path to Marriage

Marriage in Stardew Valley is gated by hearts, your friendship level with the candidate. You raise hearts through gifts, conversation, and unique heart events. The final step is a proposal item.

  1. 1

    Give gifts and talk to your target

    2 gifts per week per villager. Loved items hit hardest. Daily talks add small bumps.

  2. 2

    Watch their 8-heart cutscene

    At 8 hearts a story event triggers under specific conditions — the relationship deepens.

  3. 3

    At 10 hearts, give the Mermaid's Pendant

    5,000g from Willy at the beach on rainy days. Hand it over at 10 hearts to propose.

  4. 4

    Wedding in about 3 days

    Once accepted, the wedding happens days later. Your spouse moves into the farmhouse.

Gifts on a villager's birthday count for 8x normal effectiveness. Memorize birthdays and time loved gifts to that day — it's by far the fastest way to raise hearts.

All 12 Candidates at a Glance

In version 1.6 there are 6 bachelors and 6 bachelorettes. Here's a snapshot of personality and gift trends:

Candidate Personality Loved Gift Trend
Abigail Adventurous, witchy. A consistent fan favorite Amethyst, Purple Mushroom, gems
Leah Nature-loving artist living in the forest Salad, Wine, Goat Cheese, Truffle
Harvey Town doctor. The oldest, calm and earnest Coffee, Pickles, Wine
Sebastian Night owl, motorcycle enthusiast, introverted Obsidian, Pumpkin, Sashimi
Shane Joja worker dealing with personal struggles Beer, Pepper Poppers, Pizza
Emily Cheerful crafter, drawn to minerals Gems, Cloth, Wool

These are representative samples — there are six more candidates: Sam, Alex, Elliott (men), and Maru, Penny, Haley (women). For exact loved gift lists, watch their reactions to birthday gifts or check the in-game social tab.

Most Efficient Way to Raise Hearts

S
Loved gift on the candidate's birthday 8x multiplier. By far the strongest single action you can take.
A
Universal Loved gifts twice a week Rabbit's Foot and Pink Cake work on almost everyone — safe high-tier hits Daily conversation Small per-day, but compounds. Catch them on your morning routes

Disliked or Hated gifts lower hearts. If you don't know their preferences, stick to universal Loved gifts — never gamble with ores, trash, or unknown items. A hated gift on a birthday is especially punishing. For a full list of universal gifts and per-villager preferences, see the Gift Guide.

Life After Marriage

Once married, your spouse moves into your farmhouse, which expands. Spouses occasionally help with chores, give gifts, and unlock unique conversations. You can also have children together.

Pros

  • +Spouses sometimes water crops or feed animals
  • +You get breakfasts and small gifts from them
  • +Unique post-marriage events and dialogue deepen the story

Cons

  • Heart events slow down after marriage; daily life becomes routine
  • Help frequency varies between spouses

★Honest Take: Efficiency Is Optional, Pick Who You Like

Honestly, marriage works best when you pick the candidate whose personality you actually enjoy. Each character's heart events are their highlight, and that's the real reward of pursuing them. If you want to optimize, candidates with easy gift loops (Leah, Abigail) save time — but it's secondary. Start by talking to whoever catches your eye.

For broader friendship strategy, see the Gift Guide. For the year 1 plan that lets you afford the pendant comfortably, the Beginner Guide is your starting point.

FAQ

FAQ

Raise the candidate's hearts with gifts and daily conversation. At 8 hearts, watch their dedicated heart event. At 10 hearts, give them the Mermaid's Pendant to propose. The pendant costs 5,000g from Willy, who appears at the beach on rainy days. After acceptance, the wedding happens in roughly 3 in-game days.
Pick whoever fits your taste — every candidate has unique heart-event storylines worth seeing. If you want efficiency, candidates whose loved gifts come from early-game crops or foraging are easier to court. Abigail and Leah tend to be popular thanks to their personalities and accessible gift loops.
Their loved items if you know them. Otherwise, universal "Loved" gifts like Rabbit's Foot, Pink Cake, and gems (especially Prismatic Shard) work for almost everyone. Avoid clutter like trash and most ores when in doubt.
Yes. Stardew Valley has no gender restrictions on romance or marriage — all 12 candidates are available regardless of your character's gender.
Currently version 1.6 ships 12 candidates. ConcernedApe has announced that Clint (the blacksmith) and Sandy (the desert oasis shopkeeper) will become marriageable in the upcoming 1.7 update.

Our editorial policy is honest, no-spin reviews. We separate facts from opinion and back every rating with reasoning. View Editorial Policy

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