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Soulstone Survivors

A 3D action roguelite with the deepest build system in the survivor-like genre — and almost no explanation of it. The powers you are offered depend on what you already picked, which turns level-ups from a slot machine into a planning problem once you know the rule.

2025 Action Indie RPG ★ Very Positive · 91% 26,845 reviews
Soulstone Survivors

Read the Honest Review

The good and the not-so-good — honest, with reasoning.

Guides

Guides

guide

Soulstone Survivors Beginner Guide — What to Do First

Soulstone Survivors hands you five maps, twenty-three characters, seven curse tiers and 373 skills, and explains almost none of it. The first hours go badly for most people not because the combat is hard but because the priorities are invisible. This guide puts them in order: what to spend Soulstones on, which map to stay on, what the red and yellow portals are for, and the one habit that makes everything after hour three easier.

guide

Soulstone Survivors Best Builds — The Synergy Rules, Ranked

Soulstone Survivors does not tell you its most important rule: the powers offered to you at each level-up are filtered by what you already have. One source of Burn unlocks a chance to apply it on hit, two unlock it on crit, and three unlock the powers that raise its damage and tick rate. That is why picking the best-looking card every level produces a weak run. This guide ranks the three archetypes that work, then explains the thresholds and the two synergy chains.

guide

Soulstone Survivors Tier List — All 23 Characters Ranked

Soulstone Survivors gives every character a stat line and five Main Skill Types, and the second of those matters far more than the first. Your skill pool is filtered by those types, and the game's strongest powers only appear once you hold two or three sources of the same effect. So the characters that pull ahead are the ones whose five types point at one identity. This list ranks all 23 on that basis, explains where each unlock sits, and says plainly which ones are traps for a new account.

guide

Soulstone Survivors Curses — Which Tiers to Turn On First

Curses look like a difficulty slider and behave like nothing of the sort. Each of the seven tiers is a named package, the packages overlap, and the two that end runs — Pillars of Protection and Ethereal Lords — are not the highest-numbered ones. This guide ranks the tiers by how much they actually cost you, explains the per-point scaling underneath them, and gives the order to turn them on if you are chasing the character unlocks that sit behind specific tiers.

Overview

What's the Game?

A 3D action roguelite with the deepest build system in the survivor-like genre — and almost no explanation of it. The powers you are offered depend on what you already picked, which turns level-ups from a slot machine into a planning problem once you know the rule.

Conditional powers

one source of an effect unlocks apply-on-hit, two unlock apply-on-crit and the next chain link, three unlock damage and tick-rate increases. The game never states this.

Characters are skill pools

23 of them, each with five Main Skill Types that filter which of the 373 active skills can be offered to you at all.

Five game modes

Void Fields, Overlord, Endless, Titan Hunt and the Unholy Cathedral, not one loop with difficulty sliders.

Speed, not survival

a match is five sequences rather than a timer, and finishing under 13 or 15 minutes is what opens the two extra modes.

Seven curse tiers

named packages rather than a slider, where tier V is harder than tier VII because it weakens you instead of strengthening enemies.

Honest caveats

the best systems are undocumented, and the first several hours are decided by the Skill Tree more than by your play.

Trailer

Trailer

Release trailer Watch on Steam

Screenshots

Screenshots

Languages

Supported Languages

Language Interface Audio Subtitles
日本語
Deutsch
English
Español
Français
Italiano
한국어
Português (Brasil)
Русский
简体中文
繁體中文

Spec

System Requirements

Windows

Minimum

Minimum: OS *: Windows 7 or newer Processor: 2.5Ghz or better Memory: 4 GB RAM Storage: 2 GB available space

macOS

Minimum

Minimum: OS: 10.13.0+ Processor: 2.5Ghz or better Memory: 4 GB RAM Storage: 2 GB available space

Linux

Minimum

Minimum: OS: Linux/X11 Processor: 2.5Ghz or better Memory: 4 GB RAM Storage: 2 GB available space

Achievements

Achievement Highlights

Prestigious Barbarian I Prestigious Barbarian I
Prestigious Barbarian II Prestigious Barbarian II
Prestigious Barbarian III Prestigious Barbarian III
Prestigious Barbarian VI Prestigious Barbarian VI
Prestigious Hound Master I Prestigious Hound Master I
Prestigious Hound Master II Prestigious Hound Master II
Prestigious Pyromancer I Prestigious Pyromancer I
Prestigious Pyromancer II Prestigious Pyromancer II
Prestigious Pyromancer III Prestigious Pyromancer III
Prestigious Pyromancer VI Prestigious Pyromancer VI

FAQ

FAQ

A 3D action roguelite by Game Smithing Limited that reads as a survivor-like but plays more actively — you aim and dash rather than watch. It entered Early Access in November 2022 and released 1.0 in June 2025, and sits at around 91 percent positive on Steam from roughly 27,000 reviews. It carries 23 characters, 373 active skills and five separate game modes.
Powers are conditional — the upgrades you are offered at each level-up are filtered by what you already have. One source of an effect unlocks a chance to apply it on hit, two unlock apply-on-crit and the next link in the debuff chain, and three unlock the powers that raise the damage and tick rate of that effect. Nothing in the interface says this, and it is the difference between a great run and a flat one.
The Barbarian, which is already unlocked. All five of its Main Skill Types are physical melee, so almost every skill it is offered feeds the same chain instead of splitting the build. The Pyromancer is the earliest strong second pick — it unlocks from a single Lord of the Void kill on the lowest-danger map.
Curses are optional difficulty modifiers across seven named tiers, and each curse point adds 5 percent enemy health, 1 percent enemy damage and 20 percent extra health to Lords of the Void. Because health scales five to twenty times faster than damage, curses make runs longer rather than sharply more dangerous. Tier V is the hardest, not tier VII.
Yes, for interface and full audio, alongside Russian, Simplified and Traditional Chinese, Korean, Brazilian Portuguese, French, German, Spanish, Polish, Italian and Turkish. That breadth matters more here than usual, because the game conveys most of its mechanics through tooltips.

Data last updated: · Information based on store APIs

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