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Star Traders: Frontiers

You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.

2018 RPG Strategy ★ Very Positive
Star Traders: Frontiers

Read the Honest Review

The good and the not-so-good — honest, with reasoning.

Guides

Guides

guide

Star Traders: Frontiers Beginner Guide — Survive Your First Hours

Star Traders: Frontiers throws an enormous, text-heavy sandbox at you with little guidance, and most first captains go bankrupt while learning. This beginner guide cuts through the noise: how to pick a forgiving captain, take safe early contracts, and keep your crew paid, fed and loyal. You will learn the core survival loop — earn steadily, manage upkeep and morale, avoid fights you cannot win, and grow your crew one job at a time — so the overwhelming opening becomes a thriving career.

guide

Star Traders: Frontiers Jobs Tier List — Best Crew Jobs Ranked

Star Traders: Frontiers gives crew members stackable jobs, each with talents for ship combat, boarding and contests, and some matter far more than others. This tier list ranks the key jobs by how essential they are to keeping a ship flying, a crew alive and a fight winnable. You will learn why a handful of operational jobs are near-mandatory, which combat jobs earn their place, and how to combine roles into a crew that can trade, fight and survive.

guide

Star Traders: Frontiers Ship Combat Guide — Win and Board Smart

Ship combat in Star Traders: Frontiers is turn-based, fought across range bands, and far more tactical than trading fire. This guide explains how to spend Reactor Points wisely, when to use torpedoes versus guns, how to hold distance, and how boarding lets you end fights fast and win even when outgunned. You will learn to control range, pick your outcome — destroy, cripple, capture or force surrender — and use crew talents and boarding to win battles cleanly, so combat becomes a tool you wield.

guide

Star Traders: Frontiers Trade & Contracts Guide — Make Credits

Credits are survival in Star Traders: Frontiers, and most captains fail by spending faster than they earn. This guide covers the reliable ways to make money — faction contracts, trade runs, rumours and bounties — and how reputation with the six factions opens or closes that work. You will learn how to build a steady income, read the economy, use rumours and permits, and balance earnings against crew salary and ship upkeep, so you can fund bigger ambitions without drifting into bankruptcy.

Overview

What's the Game?

You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.

A true sandbox

— Trade, bounty-hunt, spy, smuggle, explore or wage war; the quadrant reacts to your choices and faction standing.

Deep multi-job crew

— Each crew member stacks jobs, talents and attributes, giving party-building and roleplay remarkable depth.

Tactical ship combat

— Range-band duels and crew-vs-crew boarding let you destroy, cripple, capture or force a surrender.

The living quadrant

— Factions go to war, contacts offer escalating work, and your reputation shifts with every decision.

Honest caveats

— A steep learning curve, a dated text-heavy interface, English only and slow, deliberate pacing.

Great value

— A complete game with huge replayability, ongoing updates and optional expansions, no predatory microtransactions.

Trailer

Trailer

Star Traders: Frontiers Trailer Watch on Steam

Screenshots

Screenshots

Languages

Supported Languages

Language Interface Audio Subtitles
English

Spec

System Requirements

Windows

Minimum

Minimum: OS *: Windows XP, Windos Vista, or Windows 7 / 8 / 10 Processor: 1.2 Ghz Memory: 1024 MB RAM Graphics: OpenGL 2.0 or higher Storage: 250 MB available space

Recommended

Recommended: OS: Windows 10 Processor: 2.0+ Ghz Memory: 2048 MB RAM Graphics: OpenGL 2.0 or higher Storage: 500 MB available space

macOS

Minimum

Minimum: OS: Latest macOS Version Only Processor: 1.2 Ghz Memory: 1024 MB RAM Graphics: OpenGL 2.0 or higher Storage: 250 MB available space

Recommended

Recommended: OS: Latest macOS Version Only Processor: 2.0+ Ghz Memory: 2048 MB RAM Graphics: OpenGL 2.0 or higher Storage: 500 MB available space

Linux

Minimum

Minimum: OS: Ubuntu 14+ Processor: 1.2 Ghz (32 or 64-bit) Memory: 1024 MB RAM Graphics: OpenGL 2.0 or higher Storage: 250 MB available space

Recommended

Recommended: OS: Ubuntu 20 Processor: 2.0 Ghz (32 or 64-bit) Memory: 2048 MB RAM Graphics: OpenGL 2.0 or higher Storage: 500 MB available space

Achievements

Achievement Highlights

Adventurer Adventurer
Big Network Big Network
Covert Operative Covert Operative
Expert Contractor Expert Contractor
Faction Defender Faction Defender
First Blood First Blood
Master Adventurer Master Adventurer
Perfect Contractor Perfect Contractor
Privateer Privateer
Quick Survey Quick Survey

FAQ

FAQ

A single-player, open-ended space RPG sandbox from Trese Brothers. You design a captain, crew and customise a ship, then make your own way through a living quadrant of rival factions via trade, contracts, exploration and turn-based ship combat. There is no fixed path — you choose whether to be a merchant, bounty hunter, spy, smuggler, explorer or warlord.
It was made by the indie duo Trese Brothers. It fully released in 2018, holds a Very Positive rating on Steam, and has been updated extensively since. It is a one-time purchase with optional paid expansions and no predatory microtransactions.
It is hard to learn, mainly because of its depth and dense, text-heavy presentation rather than punishing combat. The first hours feel overwhelming, but once the loop of contracts, upkeep and crew management clicks it becomes far more approachable. Start with safe, profitable work and learn one system at a time.
Each crew member can hold multiple jobs (such as Pilot, Gunner, Mechanic, Doctor, Soldier or Swordsman), and ranking those jobs unlocks talents — active abilities used in ship combat, boarding and contests. Characters also have attributes and skills like Pilot, Gunnery, Tactics and Command, so building and combining jobs is the heart of the system.
No. The Steam store lists English only, with no official Japanese, Korean, Chinese or other localization, and the game is extremely text-heavy. Non-English players should weigh the substantial language barrier carefully before buying, as reading is central to everything you do.

Data last updated: ・Information based on store APIs

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