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Terraria Hardmode Guide — What to Do First and How to Progress

Terraria Hardmode Guide — What to Do First and How to Progress

Author: Verdict Games Editorial Team Last Updated:

The Bottom Line

Right after the Wall of Flesh: smash Demon or Crimson Altars with the Pwnhammer to add the new ores, mine Cobalt or Palladium with your Molten Pickaxe, and craft that armor first. Then collect Souls of Light and Night, get wings, and climb the ore tiers (Mythril or Orichalcum, then Adamantite or Titanium). With that gear, take on the mechanical bosses; their Hallowed bars lead to Chlorophyte and Plantera. Protect your base from the spreading biomes early.

Summary

Killing the Wall of Flesh turns your world into Hardmode for good: new ores, new biomes spreading across the map and much stronger enemies. The first hours decide whether Hardmode feels exciting or overwhelming. This guide covers exactly what to do first, which pickaxe each new ore needs, how to get wings, how to keep the Hallow and the Corruption or Crimson from swallowing your base, and the route from your first Hardmode armor to the mechanical bosses and Plantera.

Who This Is For: Terraria players who just killed the Wall of Flesh or are about to Intermediate

Key Points

Key Points

1

The Wall of Flesh drops the Pwnhammer. Smashing altars with it is what adds the Hardmode ores to your world.

2

Each new ore needs a better pickaxe: Molten Pickaxe for Cobalt and Palladium, a Cobalt or Palladium pickaxe for Mythril and Orichalcum, a Mythril or Orichalcum pickaxe for Adamantite and Titanium.

3

Your first goal is Cobalt or Palladium armor. It closes most of the gap between your pre-Hardmode gear and the new enemies.

4

The Hallow and the Corruption or Crimson start spreading. Protect your base with trenches or by blocking them before they reach it.

5

The route: ore armor → wings → mechanical bosses → Hallowed gear and Chlorophyte → Plantera.

Hardmode is the second half of Terraria, and it starts the moment the Wall of Flesh dies. Your world gains new ores, the Hallow and the Corruption or Crimson carve diagonal stripes across the map, and enemies everywhere get much tougher. None of this can be undone — so the first hours are about getting your gear back ahead of the world.

What changes when Hardmode starts

Change What it means for you
New ores are added when you smash altars Cobalt/Palladium, Mythril/Orichalcum and Adamantite/Titanium become available
The Hallow appears and Corruption or Crimson spreads Diagonal stripes cross the world and slowly convert nearby blocks
Hardmode enemies spawn everywhere Your pre-Hardmode armor falls behind quickly
New bosses, events and NPCs unlock Queen Slime, the mechanical bosses, the Pirate Invasion and more

The first things to do

  1. 1

    Smash altars with the Pwnhammer

    The Wall of Flesh drops the Pwnhammer. Each Demon or Crimson Altar you smash adds Hardmode ore to the world — the first adds Cobalt or Palladium, the second Mythril or Orichalcum, the third Adamantite or Titanium. Smashing more adds more ore, but each smash can also spawn a Wraith.

  2. 2

    Mine Cobalt or Palladium

    Your Molten Pickaxe can mine it. Look in the cavern layer; the new ores show up in the stone around you.

  3. 3

    Craft Cobalt or Palladium armor

    This is your most important upgrade. Palladium armor's set bonus helps with health regeneration; Cobalt's set bonus depends on the helmet you choose.

  4. 4

    Equip your Wall of Flesh emblem

    The class emblem (Warrior, Ranger, Sorcerer or Summoner) boosts your class damage. Keep it in an accessory slot.

  5. 5

    Protect your base

    Before exploring far, check whether a Hallow or Corruption/Crimson stripe is near your base and cut it off.

Do not go deep into the underground Hallow or Corruption/Crimson right away. The enemies there are the hardest early Hardmode enemies in the game. Get your first ore armor first, then go for Souls of Light and Night.

Ore tiers and the pickaxe each one needs

Ore Mine it with What it unlocks
Cobalt / Palladium Molten Pickaxe First Hardmode armor, tools and the Hardmode anvil's materials
Mythril / Orichalcum Cobalt or Palladium pickaxe or drill The Hardmode anvil and the next armor tier
Adamantite / Titanium Mythril or Orichalcum pickaxe or drill The Hardmode forge and the strongest ore armor
Chlorophyte Pickaxe Axe or Drax (from Hallowed bars) Chlorophyte gear after the mechanical bosses

Each world has one ore of each pair. Palladium, Orichalcum and Titanium are the alternate versions of Cobalt, Mythril and Adamantite; they are slightly different, not better or worse overall.

Wings and mobility

Wings change Hardmode. They let you dodge bosses that are very hard to fight on foot.

  • Souls of Flight drop from Wyverns, which appear in the sky. Most wings use them.
  • Souls of Light come from enemies in the underground Hallow, Souls of Night from the underground Corruption or Crimson. They are used in many Hardmode recipes, including the keys for biome Mimics.
  • Combine wings with your existing movement accessories for the best results.

Keeping the spreading biomes away

The Hallow and the Corruption or Crimson spread through grass, stone, sand and ice. Left alone, they can reach your base and the biomes you rely on, such as the Jungle.

  • Dig trenches a few blocks wide around areas you want to protect, or replace spreadable blocks with ones that do not spread.
  • Protect the Jungle: Plantera and Chlorophyte both depend on it.
  • Later, the Steampunker sells the Clentaminator, which cleans infected areas with solutions.

Early Hardmode weapons by class

Class Good early Hardmode picks Notes
Melee Breaker Blade (Wall of Flesh), Cobalt or Palladium weapons Upgrade along the ore tiers
Ranged Clockwork Assault Rifle (Wall of Flesh) with Hardmode ammunition Better arrows and bullets matter as much as the weapon
Magic Crystal Storm (from Souls of Light and Crystal Shards) Mana potions and a Mana Flower help a lot
Summoner Spider Staff (from Spider Fangs) Summoners scale strongly with Hardmode armor sets

The route to Plantera

  1. Ore armor — Cobalt/Palladium, then upgrade as the higher ores come in.
  2. Wings — before the mechanical bosses.
  3. Queen Slime (optional) — a good first Hardmode boss test.
  4. The three mechanical bosses — the Destroyer is a common first pick; all three are required. Defeating one also brings the Steampunker.
  5. Hallowed gear and Chlorophyte — Hallowed bars make strong armor and the Pickaxe Axe or Drax, which mine Chlorophyte in the Underground Jungle.
  6. Plantera — its bulbs appear in the Underground Jungle once all three mechanical bosses are dead.

For the full list of bosses, how to summon them and what each unlocks, see the Boss Order Guide. For weapons at each step, see the Weapon Progression Guide, for class setups the Class and Build Guide, and for funding reforges and potions the Money Making Guide.

★Honest Take: the first hour of Hardmode is the hardest

Hardmode's reputation comes almost entirely from its first hour: your armor is suddenly behind, Wraiths appear when you smash altars, and new enemies hit hard. It passes quickly if you do things in order — smash a few altars, get Cobalt or Palladium armor, then wings. From there Hardmode becomes the best part of Terraria: more bosses, more events and far more interesting gear.

FAQ

FAQ

Smash a few Demon or Crimson Altars with the Pwnhammer the Wall of Flesh dropped. That adds Cobalt or Palladium, Mythril or Orichalcum, and Adamantite or Titanium to your world. Then mine Cobalt or Palladium with the Molten Pickaxe and craft that armor before exploring further.
The Molten Pickaxe mines Cobalt and Palladium. A Cobalt or Palladium pickaxe (or drill) mines Mythril and Orichalcum. A Mythril or Orichalcum pickaxe mines Adamantite and Titanium. Craft the Hardmode tools at an anvil and forge of the right tier as you go.
Most wings are crafted with Souls of Flight, which drop from Wyverns in the sky, together with other materials. Souls of Light and Souls of Night come from enemies in the underground Hallow and the underground Corruption or Crimson. Wings make every Hardmode boss easier, so get a pair early.
They spread through grass, stone, sand and ice. The usual protection is digging trenches a few blocks wide around your base, or replacing spreadable blocks with ones that do not spread. Later, the Steampunker sells the Clentaminator, which can clean infected areas.
Queen Slime is optional and a good first test. The required next step is the three mechanical bosses — many players start with the Destroyer. Their Hallowed bars give you Hallowed armor and the pickaxe that mines Chlorophyte, which leads to Plantera.
An emblem for your class (Warrior, Ranger, Sorcerer or Summoner) and a class weapon such as the Breaker Blade, Clockwork Assault Rifle, Laser Rifle or Firecracker, along with the Pwnhammer. Keep the emblem equipped; it boosts your class damage.

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