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Field of Glory: Empires

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.

2019 Strategy ★ Very Positive
Field of Glory: Empires

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Guides

Guides

guide

Field of Glory: Empires Nations Tier List — Best Nation to Play

Which ancient nation should you lead in Field of Glory: Empires? Each has a different strength, starting position and path to legacy, and some are far friendlier to learn on. This tier list ranks the major nations by overall playability — starting strength, position and how forgiving they are. You will learn why Rome and Carthage top the list for power and ease, where the Hellenistic kingdoms and Greek states fit, and how to read the tiers, since legacy lets even a small nation win.

guide

Field of Glory: Empires War Guide — Armies, Battles & FoG II

War in Field of Glory: Empires is a tool for building your empire and legacy, not an end in itself. This guide covers raising and moving armies, fighting with the built-in resolver or the optional Field of Glory II integration, managing supply and attrition, and judging when a war is worth its cost. You will learn how to wage war effectively, how the two battle systems differ, why supply and good leaders matter, and how to weigh conquest against the decadence it brings.

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Field of Glory: Empires Beginner Guide — Your First Empire

Field of Glory: Empires is deep and dense, but a sensible start makes it approachable. This beginner guide covers the essentials: pick a strong nation, understand that legacy wins the game, grow your regions and economy with the right buildings, expand carefully, and keep an eye on decadence as your empire grows. You will learn how the empire-building loop fits together, why legacy matters more than map size, and how to survive and grow your first empire without drowning in its systems.

guide

Field of Glory: Empires Empire Guide — Economy & Decadence

Building a thriving empire in Field of Glory: Empires means mastering its core systems: regions and buildings, economy, culture, legacy, and decadence. This guide goes deep on managing an empire so it grows in wealth, culture and legacy without collapsing under decadence. You will learn how to develop your regions, how the economy and culture feed your legacy, how decadence rises and how to manage it, and how to build a civilization that leaves a lasting mark even in decline.

Overview

What's the Game?

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.

Win on legacy, not size

— Legacy persists even if your empire collapses, so you can rise, decline and fall and still win.

Decadence and the fall

— A signature system models the inevitable decline of empires, balancing growth against decay.

Deep empire-building

— Dozens of ancient nations, regions, buildings, culture and economy across the Mediterranean.

Field of Glory II integration

— Optionally export land battles to the tactical Field of Glory II.

Honest caveats

— A dense AGEOD interface and a decadence mechanic some players find divisive.

Languages

— English, French, German and Spanish; no Japanese, Korean or Chinese.

Trailer

Trailer

Field of Glory: Empires in 2 minutes Watch on Steam

Screenshots

Screenshots

Languages

Supported Languages

Language Interface Audio Subtitles
Deutsch
English
Español
Français

Spec

System Requirements

Windows

Minimum

Minimum: OS *: Windows 7, 8, 10 Processor: 2GHz processor Memory: 4 GB RAM Graphics: 1 GB DirectX 9 Compatible Graphics Card DirectX: Version 9.0c Storage: 2 GB available space Sound Card: DirectX Compatible Sound Card

Achievements

Achievement Highlights

Bigger Better Stronger Bigger Better Stronger
Blindingly superior Blindingly superior
First Blood First Blood
From rumble to rubble From rumble to rubble
Hands across the ocean Hands across the ocean
Helios, Sun-Giver Helios, Sun-Giver
In gold we trust In gold we trust
Master and Servant Master and Servant
Master Architect Master Architect
We are legion We are legion

FAQ

FAQ

A turn-based grand strategy game from AGEOD, published by Slitherine, set in the ancient Mediterranean around the rise of Rome. You take one of dozens of nations and build an empire — managing regions, buildings, economy, culture, diplomacy and war — across a living map of the classical world. Its distinctive goal is to accumulate legacy rather than simply conquer, and it can optionally hand battles to Field of Glory II.
You win by accumulating the most legacy points, a score reflecting the lasting mark your civilization leaves on history. Crucially, legacy you earn stays earned even if your empire later shrinks or collapses, so you do not have to end as the biggest power on the map. You can guide a nation through its rise, golden age and even decline and fall, and still win on the legacy you built.
Decadence is the signature system, modelling how large, wealthy empires tend to decline. As your empire grows and prospers, decadence rises, threatening unrest and decay, so a core part of the game is managing expansion and prosperity against the decadence they generate. It gives the game a distinctive rise-and-fall character, though some players find the mechanic unintuitive or punishing, and it is one of its more divisive features.
No. Empires has its own built-in battle resolver, so you can play the whole grand strategy game without anything else. If you own Field of Glory II, you can optionally export land battles to it and fight them as full tactical engagements, then return with the result. It is a nice bonus for owners of both, but has limits — naval battles, assaults and multiplayer are not exported — and is entirely optional.
It supports English, French, German and Spanish, with no official Japanese, Korean or Chinese localization. As a grand strategy game it is text-heavy across its nations, buildings, decisions and tooltips, so players outside the supported languages should weigh the language barrier before buying, since understanding the systems depends on reading the text.

Data last updated: ・Information based on store APIs

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