Field of Glory II: Medieval
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. Developed by legendary designer Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
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Guides
Guides
Field of Glory II: Medieval Tactics Guide — Knights, Bows & Flanks
Field of Glory II: Medieval is won by maneuver as much as combat: deploy well, time your knight charges, shoot with your bows, win the flanks, and use your commanders to tip key clashes. This tactics guide turns the combat rules into a battle plan for any medieval matchup. You will learn how to deploy and anchor a line, when to unleash your knights, how to use longbows and terrain, how to win the all-important flank battle, and how to pick an army whose strengths fit the way you want to fight.
guideField of Glory II: Medieval Troops Tier List — Best Units Ranked
Field of Glory II: Medieval is built on a rock-paper-scissors of medieval troops, so no unit is simply "best" — but some are far more central than others. This tier list ranks the major troop types by overall battlefield value: how reliably they win their fights. You will learn why knights, longbowmen and foot men-at-arms top the list, where crossbows, spears and light horse fit, and how to read the tiers as guidance, since the charge, the bow and the spear all counter something.
guideField of Glory II: Medieval Combat Guide — Charges, Bows & Cohesion
Combat in Field of Glory II: Medieval runs on a clear logic once you see it: units clash in an impact phase then a melee phase, points of advantage decide the odds, and the real target is cohesion — morale and order — not casualties. Break a unit's cohesion and it routs, whatever its numbers. This guide explains impact versus melee, why the knightly charge and massed bows decide battles, how cohesion breaks, and how to read the odds to fight only the clashes you can win.
guideField of Glory II: Medieval Beginner Guide — Win Your First Battles
Field of Glory II: Medieval can look intimidating, but its core is intuitive: break the enemy's morale before they break yours. This beginner guide covers the essentials — deploy a solid line, hold your knights for the decisive charge, shoot with longbows and crossbows, and use the terrain not fight it. You will learn to read the odds the game shows you, win by charging, shooting and flanking rather than casualties, and pick the simple feudal armies that make the easiest start.
Overview
What's the Game?
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. Developed by legendary designer Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
Authentic medieval warfare
— Knights, men-at-arms, longbowmen and pikemen make it feel distinct, not a reskin.
Knights versus the bow
— Devastating knightly charges dominate the open field; massed longbows rise to counter them.
Deep but learnable combat
— Win by breaking enemy cohesion (morale), with a rich rock-paper-scissors of troop types.
Strong AI and multiplayer
— A capable tactical AI plus excellent asynchronous play-by-email.
Honest caveats
— A niche focus, plain 3D presentation, a learning curve and a lot of DLC.
Languages
— English, French, German and Spanish; no Japanese, Korean or Chinese.
Trailer
Trailer
Watch on Steam
Screenshots
Screenshots
Languages
Supported Languages
| Language | Interface | Audio | Subtitles |
|---|---|---|---|
| Deutsch | ✓ | — | ✓ |
| English | ✓ | — | ✓ |
| Español | ✓ | — | ✓ |
| Français | ✓ | — | ✓ |
Spec
System Requirements
Windows
Minimum
Minimum: OS *: Windows 8 / 10 Processor: 2.0GHz i5/A8 or better Memory: 6 GB RAM Graphics: 1GB DirectX 9 Compatible Graphics Card DirectX: Version 9.0c Storage: 5 GB available space Sound Card: DirectX compatible sound card
Recommended
Recommended: OS *: Windows 8 / 10 Processor: 2.0GHz i5/A8 or better Memory: 8 GB RAM Graphics: Discrete 2GB DirectX 9 Compatible Graphics Card DirectX: Version 9.0c Storage: 6 GB available space Sound Card: DirectX compatible sound card
Achievements
Achievement Highlights
FAQ
FAQ
Data last updated: ・Information based on store APIs
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