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UnderRail

UnderRail is an old-school turn-based isometric role-playing game that features a large open post-apocalyptic world, deep and challenging combat and an intricate storyline.

2015 Indie RPG ★ Very Positive
UnderRail

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Guides

Guides

guide

UnderRail Character & Crafting Guide — Stats, Skills, Feats, Crafting

UnderRail is a single-character turn-based CRPG, so the choices you make at creation and each level-up are largely permanent. This guide explains the seven stats, the 40-skill-points-per-level budget and why you must focus, feats and Expedition specializations, the difference between Classic and Oddity XP, and why crafting with high-quality components is effectively mandatory rather than optional.

guide

UnderRail Psi Guide — Schools, Innervation, and the HP Tradeoff

Psi is UnderRail's optional psionics system and, for many players, the easiest strong archetype because your whole toolbox of abilities is always available — encounters turn into ability rotations. This guide explains the gateway Psi Empathy feat and its permanent HP cost, how Will and Intelligence drive psi, the four schools, the psi point and reserve economy, innervation, and why the game pushes you to focus one or two schools.

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UnderRail Beginner Guide — Builds, XP, Crafting and Surviving Depot A

UnderRail is a hard, single-character isometric CRPG with permanent stat choices made at character creation. This guide explains what to expect, which beginner-friendly build to pick (Assault Rifle, SMG or pure Psi), how Classic and Oddity XP differ, why focusing your skills matters more than anything, how crafting works, and how to survive the infamous Depot A difficulty wall.

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UnderRail Build Guide — Archetypes & Beginner Tier Overview

UnderRail is a single-character turn-based CRPG where your stats, skills, and feats are largely permanent and define the whole run. This guide breaks down the main build archetypes — Guns, Crossbows, Throwing, Melee, Psi, and stealth — ranks them by how forgiving they are for newcomers (not by raw power), and explains why a focused build almost always beats one that spreads skills too thin.

Overview

What's the Game?

UnderRail is an old-school turn-based isometric role-playing game that features a large open post-apocalyptic world, deep and challenging combat and an intricate storyline.

One character, your build

There is no party. Seven core stats, more than twenty skills, feats, and specializations let you commit to a playstyle that defines the whole run.

Turn-based, action-point combat

Explore in real time, then fight tactical, action-point battles where positioning, initiative, and consumables decide the outcome.

The Psi system

Optional psionic powers across Thought Control, Psychokinesis, Metathermics, and Temporal Manipulation, traded against a permanent health penalty.

Crafting is central

Crafted gear outclasses found loot. Component quality, the crafting skills, and workbenches are core to power progression.

Brutal but fair difficulty

A demanding game with a notorious mid-game wall (Depot A); success rewards careful build and resource planning.

Huge, atmospheric world

Dense lore, opposed factions like the Protectorate and Free Drones, and 60 to 100-plus hours of exploration, expanded further by the Expedition DLC.

Trailer

Trailer

Underrail Trailer (2025) Watch on Steam

Screenshots

Screenshots

Languages

Supported Languages

Language Interface Audio Subtitles
English

Spec

System Requirements

Windows

Minimum

Minimum: OS *: Windows XP SP3 Processor: 1.6GHz Memory: 2 GB RAM Graphics: GPU that supports shader model 2.0 DirectX: Version 9.0c Storage: 6 GB available space

Achievements

Achievement Highlights

Antisocial Tendencies Antisocial Tendencies
Backalley Pugilism Backalley Pugilism
First Blood! First Blood!
It's Buggy It's Buggy
It's Hammer Time! It's Hammer Time!
Mr. Stabby Mr. Stabby
Phasers Set to Kill Phasers Set to Kill
Run and Gun Run and Gun
Somebody Called For an Exterminator? Somebody Called For an Exterminator?
Terminator Exterminator Terminator Exterminator

FAQ

FAQ

A turn-based, isometric, single-character CRPG in the spirit of Fallout 1 and 2, made by Stygian Software. You build one character and explore a post-apocalyptic underground world of metro stations, with real-time exploration and turn-based, action-point combat.
Yes — it is famously tough, especially a mid-game spike known as Depot A. The difficulty mostly comes from build planning. Pick a focused, beginner-friendly build (Assault Rifle, SMG, or Psi), lean on crafting and grenades, and Normal or Easy is perfectly fine for a first run.
Assault Rifle, SMG, or pure Psi are the most forgiving and powerful starts. Avoid spreading skill points too thin across many skills — focus is what makes a build work in UnderRail.
A thorough playthrough runs roughly 60 to 100-plus hours. The Expedition DLC adds the Black Sea region, new weapon types, the Temporal Manipulation psi school, a level cap of 30, and the specialization system.
No. The Steam store lists English only for interface and subtitles. There is no official Japanese, Chinese, or Korean localization, though unofficial community translations may exist.

Data last updated: ・Information based on store APIs

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