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Sons of the Forest Story Progression: Key Item Order Guide

Sons of the Forest Story Progression: Key Item Order Guide

Author: Verdict Games Editorial Team Last Updated:

The Bottom Line

The real story runs through caves and bunkers. Grab the Rebreather, Rope Gun and Shovel in that order to open up the whole island. The Maintenance Keycard unlocks the Chainsaw and 3D printer, and once you wear the Golden Armor and Mask you reach the final bunker and the endings. The secret ending needs both Kelvin and Virginia alive.

Summary

This game is not just about building a base — the real story is about clearing caves and bunkers to escape. The key is the item order: Rebreather, then Rope Gun, then Shovel, which unlocks nearly every cave on the island. Digging up a buried bunker with the Shovel hands you the keycards and a Pistol, and once you gather the Golden Armor and Mask you can reach the endings. This guide maps out the progression route.

Who This Is For: Players bored of base-building who want to push the story, and anyone unsure which cave to visit next Intermediate

Key Points

Key Points

1

Collect the Rebreather, Rope Gun and Shovel in that order for the smoothest run

2

Digging up a bunker with the Shovel yields the Maintenance Keycard and a Pistol

3

GPS Locators reveal key sites, can be staked as waypoints and can be crafted

4

The Golden Armor and Mask let you enter the final bunker and reach the endings

The bottom line: caves and bunkers are the real story

This game is not only about base-building — the main thread is clearing caves and bunkers to escape and reach an ending. The single biggest thing that stalls your progress is not having the gear you need. So the first thing to lock down is the order in which you collect that gear.

The golden rule for the fastest route is "Rebreather, then Rope Gun, then Shovel." Once you have all three, you can reach nearly every flooded cave, vertical cave and buried bunker, and the story moves quickly.

Base-building and combat basics are covered in separate articles, so here we focus purely on progression and item order.

The key-item order (the top three)

  1. 1

    Get the Rebreather (diving gear)

    Found in a beachside cave on the north coast. It lets you move through flooded sections without surfacing, unlocking many caves.

  2. 2

    Get the Rope Gun

    Clear a cave near the crash site west of the snowy mountain to find it. It fires a rope to descend or cross gaps, opening up vertical caves.

  3. 3

    Get the Shovel

    Found in a cave around the center of the map where streams meet, in the mountainous region. Requires the Rebreather and Rope Gun. It digs up buried bunkers.

Caves are far safer to explore once your gear is set. Bring plenty of light (a lighter or flashlight), healing items and ammo, and keep your distance from mutants. See the combat article for how to fight them.

Keycards and clearing the bunkers

Once you have the Shovel, dig up the buried bunkers to collect keycards. These are the keys to the deeper sections and to other bunkers.

Item Location / requirement Use
Maintenance Keycard Bunker you dig up with the Shovel Opens locked doors, the 3D printer and the path to the Chainsaw
VIP Keycard Food bunker in the northwest (needs Maintenance Keycard) Access to deeper areas and facilities
Pistol (second one) Multi-level bunker on the east coast More firepower — conserve your ammo
Stun Baton (Stun Gun) Shark-infested cave on the north coast A melee tool that staggers enemies

Bunkers and caves are full of mutants, and they burn through ammo and healing items fast. The food bunker for the VIP Keycard has a flooded stretch, so the Rebreather is mandatory. Charging in underprepared is an easy way to get stuck — gear up and stock supplies first.

Handy gear and how to use GPS Locators

It pays to grab some quality-of-life gear while you explore.

S
Chainsaw (electric) Cuts trees incredibly fast. In the guest bunker, requires the Maintenance Keycard Golden Armor and Mask Required for the ending. Used at the final bunker
A
GPS Locator Reveals key sites and can be staked as your own waypoint. Craftable too Flashlight Makes cave exploration stable. Found on a corpse carrying a GPS Locator
B
3D-printer items Prints items like the Crossbow. Needs resin and a keycard

GPS Locators are recovered from corpses around the island and reveal caves and bunkers on your map. Stake one and it becomes a personal waypoint. You can craft more by printing a case at a 3D printer and combining it with a battery, wire and a circuit board.

The path to the endings (spoiler-light)

Gather the Golden Armor (inside a cave that requires diving gear) and the Golden Mask (in a bunker morgue), equip both, and head to the final bunker on the island's north coast to trigger an ending.

Pros

  • +Following the gear order keeps you from getting stuck
  • +There are multiple endings that branch with extra effort
  • +Keeping your companions (Kelvin and Virginia) alive is the key to the secret ending

Cons

  • Without the right gear you hit cave dead-ends and backtrack a lot
  • Late-game bunkers are tough and quickly drain ammo and healing

There are several endings, and reaching the final sequence with both Kelvin and Virginia still alive unlocks the secret ending. We will keep the staging itself under wraps, but if you remember the flow — collect gear in order, push deeper with keycards, finish with the golden set — you will not get lost.

For getting started, see the beginner guide, and for dealing with enemies in caves, see combat and cannibals.

Verdict: exploration that genuinely delivers

Honestly, progression here is designed so that you feel free to roam while an invisible rail — the item order — quietly guides you. Dive in blindly without knowing it and you hit dead-end after dead-end and lose heart. Learn the order, though, and you can soak in the claustrophobia of the caves and the dread of the bunkers while making smooth progress. As a blend of survival and exploration adventure, it feels remarkably well put together.

FAQ

FAQ

Start with the Rebreather (the diving gear). Many caves are flooded and you simply cannot get past them without it. You will find it in a beachside cave on the north coast of the island. After that, grab the Rope Gun and then the Shovel — that order opens up your exploration range dramatically and moves the story forward in big steps.
The Rope Gun fires a rope so you can descend or cross gaps with steep drops, and some caves cannot be entered without it. The Shovel is required to dig up buried bunker entrances, which is how you reach the bunker holding the Maintenance Keycard and a Pistol. Both are progression bottlenecks, so prioritize them.
It opens locked doors inside the bunkers. With it you can reach the Chainsaw in the guest bunker, the 3D printer (which can print items like the Crossbow), and the deeper sections of each facility. You obtain it from the bunker you dig up with the Shovel, and getting it greatly increases your freedom to progress.
GPS Locators are attached to corpses scattered around the island, and collecting one reveals key sites such as bunkers and caves on your map. You can also stake one to create your own waypoint. You can even craft extras by printing a case at a 3D printer and combining it with a battery, wire and a circuit board.
You need the Golden Armor (found inside a cave that requires diving gear) and the Golden Mask (found in a bunker morgue). Equip both and head to the final bunker on the north coast to trigger an ending. There are multiple endings, and keeping both Kelvin and Virginia alive unlocks the secret ending.

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