What the First Three Hours Look Like
The early game is straightforward — set up to survive, get pals working, then prepare to fight.
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1
Hour 1 — Survival foundation
Gather wood and stone, then craft a workbench, basic tools, and a storage box. Everything else builds on these.
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2
Hour 2 — Base and capture
Settle on a good spot for the base and capture a few common pals like Cattiva or Tanzee to assign to jobs.
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3
Hour 3 — Power up and prep for the boss
Spend stat points, upgrade gear, and get ready to take down the first tower boss.
Choosing the Base Location (the most important call)
Don't rush base placement — relocating later is a hassle. Pick somewhere with wood and stone nearby on a reasonably flat patch. The shorter the distance between workbenches, feed boxes, and beds, the better your automation runs.
Multiple bases unlock at level 10. Keep the first base in a safe spot, then add later bases near ore-rich areas for efficiency.
Capture Tips
The basic principle is "soften them up, then throw." A few details that speed up the early grind:
| Tip | Detail |
|---|---|
| Catch rate | Lower HP and higher-tier spheres both raise catch rate |
| XP bonus | 10 of one species grants a big bonus — focus species early |
| Lucky Pals | Slightly larger, shimmering variants. Higher stats |
Best Early Pals
Early game, the goal is to cover gathering, logging, and handiwork with multiple common pals doing each. Hunting for "the best" pal can wait until your base is stable — common pals are more than enough to get there.
For deeper base automation see Base Building and Worker Pals, for raising stronger pals see Breeding, and for top picks by role see the Strongest Pal Tier List.
Stat Point Priorities
Spend leveling stat points roughly in this order during the early game.
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1
Stamina
Smoother running, sprinting, and gliding — exploration gets dramatically easier.
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2
Carry Weight
Fewer trips back to base, more loot per run.
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3
HP
Survive the unlucky hits and avoid silly early-game deaths.
★Honest Take — Pacing in the Early Game
The early pacing is genuinely good — the "catch, work, get stronger" loop kicks in quickly. One real annoyance — base pals' AI sometimes drifts off and skips tasks. Still, the path to the first tower boss is mostly smooth and approachable, and most new players will reach it without hitting a hard wall.